]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/vehicles/vehicle/raptor_weapons.qc
Optimize damageeffects code: when a hitscan weapon hits a surface avoid executing...
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / vehicles / vehicle / raptor_weapons.qc
index dc219f571cc2322e1cb1b5f1a984ab209656fb0e..30c826c50d08540440fad2c13fae759e1c3a2212 100644 (file)
@@ -121,7 +121,7 @@ void raptor_bomb_burst(entity this)
     entity bomblet;
     float i;
 
-    Damage_DamageInfo(this.origin, 0, 0, 0, '0 0 0', DEATH_VH_RAPT_FRAGMENT.m_id, 0, this);
+    Damage_DamageInfo(this.origin, false, 0, 0, 0, '0 0 0', DEATH_VH_RAPT_FRAGMENT.m_id, 0, this);
 
     for(i = 0; i < autocvar_g_vehicle_raptor_bomblets; ++i)
     {