entity vehic = this.vehicle;
return = true;
- if(intermission_running)
+ if(gameover)
{
- vehic.velocity = '0 0 0';
- vehic.avelocity = '0 0 0';
+ vehic.solid = SOLID_NOT;
+ vehic.takedamage = DAMAGE_NO;
+ set_movetype(vehic, MOVETYPE_NONE);
return;
}
{
vector spot;
- FOREACH_ENTITY_ENT(owner, this.owner,
+ IL_EACH(g_projectiles, it.owner == this.owner && it.classname == "spiderbot_rocket",
{
- if(it.classname != "spiderbot_rocket") continue;
it.realowner = this.owner;
it.owner = NULL;
});
#endif // SVQC
#ifdef CSQC
-float autocvar_cl_vehicle_spiderbot_cross_alpha = 0.6;
-float autocvar_cl_vehicle_spiderbot_cross_size = 1;
+//float autocvar_cl_vehicle_spiderbot_cross_alpha = 0.6;
+//float autocvar_cl_vehicle_spiderbot_cross_size = 1;
METHOD(Spiderbot, vr_hud, void(Spiderbot thisveh))
{