#ifdef SVQC
-float autocvar_g_vehicle_spiderbot_minigun_damage;
-float autocvar_g_vehicle_spiderbot_minigun_refire;
-float autocvar_g_vehicle_spiderbot_minigun_spread;
-int autocvar_g_vehicle_spiderbot_minigun_ammo_cost;
-int autocvar_g_vehicle_spiderbot_minigun_ammo_max;
-int autocvar_g_vehicle_spiderbot_minigun_ammo_regen;
-float autocvar_g_vehicle_spiderbot_minigun_ammo_regen_pause;
-float autocvar_g_vehicle_spiderbot_minigun_force;
-float autocvar_g_vehicle_spiderbot_minigun_solidpenetration;
-
-float autocvar_g_vehicle_spiderbot_rocket_damage;
-float autocvar_g_vehicle_spiderbot_rocket_force;
-float autocvar_g_vehicle_spiderbot_rocket_radius;
-float autocvar_g_vehicle_spiderbot_rocket_speed;
-float autocvar_g_vehicle_spiderbot_rocket_spread;
-float autocvar_g_vehicle_spiderbot_rocket_refire;
-float autocvar_g_vehicle_spiderbot_rocket_refire2;
-float autocvar_g_vehicle_spiderbot_rocket_reload;
-float autocvar_g_vehicle_spiderbot_rocket_health;
-float autocvar_g_vehicle_spiderbot_rocket_noise;
-float autocvar_g_vehicle_spiderbot_rocket_turnrate;
-float autocvar_g_vehicle_spiderbot_rocket_lifetime;
+// 400 (x2) DPS
+float autocvar_g_vehicle_spiderbot_minigun_damage = 24;
+float autocvar_g_vehicle_spiderbot_minigun_refire = 0.06;
+float autocvar_g_vehicle_spiderbot_minigun_spread = 0.015;
+int autocvar_g_vehicle_spiderbot_minigun_ammo_cost = 1;
+int autocvar_g_vehicle_spiderbot_minigun_ammo_max = 100;
+int autocvar_g_vehicle_spiderbot_minigun_ammo_regen = 40;
+float autocvar_g_vehicle_spiderbot_minigun_ammo_regen_pause = 1;
+float autocvar_g_vehicle_spiderbot_minigun_force = 9;
+float autocvar_g_vehicle_spiderbot_minigun_solidpenetration = 32;
+
+float autocvar_g_vehicle_spiderbot_rocket_damage = 50;
+float autocvar_g_vehicle_spiderbot_rocket_force = 150;
+float autocvar_g_vehicle_spiderbot_rocket_radius = 250;
+float autocvar_g_vehicle_spiderbot_rocket_speed = 3500;
+float autocvar_g_vehicle_spiderbot_rocket_spread = 0.05;
+float autocvar_g_vehicle_spiderbot_rocket_refire = 0.1;
+// volley
+float autocvar_g_vehicle_spiderbot_rocket_refire2 = 0.025;
+float autocvar_g_vehicle_spiderbot_rocket_reload = 4;
+float autocvar_g_vehicle_spiderbot_rocket_health = 100;
+float autocvar_g_vehicle_spiderbot_rocket_noise = 0.2;
+float autocvar_g_vehicle_spiderbot_rocket_turnrate = 0.25;
+float autocvar_g_vehicle_spiderbot_rocket_lifetime = 20;
void spiderbot_rocket_artillery()
{SELFPARAM();
switch(self.vehicle_weapon2mode)
{
case SBRM_VOLLY:
- rocket = vehicles_projectile(EFFECT_SPIDERBOT_ROCKETLAUNCH.eent_eff_name, SND(ROCKET_FIRE),
+ rocket = vehicles_projectile(EFFECT_SPIDERBOT_ROCKETLAUNCH.eent_eff_name, SND_ROCKET_FIRE,
v, normalize(randomvec() * autocvar_g_vehicle_spiderbot_rocket_spread + v_forward) * autocvar_g_vehicle_spiderbot_rocket_speed,
autocvar_g_vehicle_spiderbot_rocket_damage, autocvar_g_vehicle_spiderbot_rocket_radius, autocvar_g_vehicle_spiderbot_rocket_force, 1,
DEATH_VH_SPID_ROCKET.m_id, PROJECTILE_SPIDERROCKET, autocvar_g_vehicle_spiderbot_rocket_health, false, true, self.owner);
self.wait = -10;
break;
case SBRM_GUIDE:
- rocket = vehicles_projectile(EFFECT_SPIDERBOT_ROCKETLAUNCH.eent_eff_name, SND(ROCKET_FIRE),
+ rocket = vehicles_projectile(EFFECT_SPIDERBOT_ROCKETLAUNCH.eent_eff_name, SND_ROCKET_FIRE,
v, normalize(v_forward) * autocvar_g_vehicle_spiderbot_rocket_speed,
autocvar_g_vehicle_spiderbot_rocket_damage, autocvar_g_vehicle_spiderbot_rocket_radius, autocvar_g_vehicle_spiderbot_rocket_force, 1,
DEATH_VH_SPID_ROCKET.m_id, PROJECTILE_SPIDERROCKET, autocvar_g_vehicle_spiderbot_rocket_health, false, false, self.owner);
break;
case SBRM_ARTILLERY:
- rocket = vehicles_projectile(EFFECT_SPIDERBOT_ROCKETLAUNCH.eent_eff_name, SND(ROCKET_FIRE),
+ rocket = vehicles_projectile(EFFECT_SPIDERBOT_ROCKETLAUNCH.eent_eff_name, SND_ROCKET_FIRE,
v, normalize(v_forward) * autocvar_g_vehicle_spiderbot_rocket_speed,
autocvar_g_vehicle_spiderbot_rocket_damage, autocvar_g_vehicle_spiderbot_rocket_radius, autocvar_g_vehicle_spiderbot_rocket_force, 1,
DEATH_VH_SPID_ROCKET.m_id, PROJECTILE_SPIDERROCKET, autocvar_g_vehicle_spiderbot_rocket_health, false, true, self.owner);