}
#ifdef CSQC
-Resource GetAmmoTypeFromNum(int i)
-{
- switch (i)
- {
- case 0: return RES_SHELLS;
- case 1: return RES_BULLETS;
- case 2: return RES_ROCKETS;
- case 3: return RES_CELLS;
- case 4: return RES_PLASMA;
- case 5: return RES_FUEL;
- default: return RES_NONE;
- }
-}
-
int GetAmmoStat(Resource ammotype)
{
switch (ammotype)