precache_model("models/weapons/v_uzi.md3");
precache_model("models/weapons/h_uzi.iqm");
precache_sound("weapons/uzi_fire.wav");
- MACHINEGUN_SETTINGS(WEP_SKIP_CVAR, WEP_SET_PROP)
+ MACHINEGUN_SETTINGS(WEP_SKIP_CVAR, WEP_SET_PROP);
return true;
}
case WR_CHECKAMMO1:
}
case WR_CONFIG:
{
- MACHINEGUN_SETTINGS(WEP_CONFIG_WRITE_CVARS, WEP_CONFIG_WRITE_PROPS)
+ MACHINEGUN_SETTINGS(WEP_CONFIG_WRITE_CVARS, WEP_CONFIG_WRITE_PROPS);
return true;
}
case WR_RELOAD: