missile.bot_dodgerating = WEP_CVAR(arc, bolt_damage);
missile.takedamage = DAMAGE_YES;
- SetResource(missile, RES_HEALTH, WEP_CVAR(arc, bolt_health));
+ SetResourceExplicit(missile, RES_HEALTH, WEP_CVAR(arc, bolt_health));
missile.damageforcescale = WEP_CVAR(arc, bolt_damageforcescale);
missile.event_damage = W_Arc_Bolt_Damage;
missile.damagedbycontents = true;