#include "arc.qh"
#ifdef SVQC
-#include <common/gamemodes/gamemode/onslaught/sv_onslaught.qh>
#include <common/gamemodes/gamemode/onslaught/sv_generator.qh>
+#include <common/gamemodes/gamemode/onslaught/sv_onslaught.qh>
bool W_Arc_Beam_Send(entity this, entity to, int sf)
{