]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/weapons/weapon/seeker.qc
Merge branch 'master' into Mario/intrusive_2
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / weapons / weapon / seeker.qc
index ebfcfd8ff631444ce5df84d9e95b080732c7f716..ce06c247dfff2d4ddb5152713f268dd3b2e9e0db 100644 (file)
@@ -296,6 +296,7 @@ void W_Seeker_Fire_Missile(Weapon thiswep, entity actor, .entity weaponentity, v
        set_movetype(missile, MOVETYPE_FLYMISSILE);
        missile.flags = FL_PROJECTILE;
        IL_PUSH(g_projectiles, missile);
+       IL_PUSH(g_bot_dodge, missile);
        missile.missile_flags = MIF_SPLASH | MIF_GUIDED_TAG;
 
        W_SetupProjVelocity_UP_PRE(missile, seeker, missile_);
@@ -373,6 +374,7 @@ void W_Seeker_Fire_Flac(Weapon thiswep, entity actor, .entity weaponentity)
        missile.projectiledeathtype = WEP_SEEKER.m_id | HITTYPE_SECONDARY;
        missile.flags = FL_PROJECTILE;
        IL_PUSH(g_projectiles, missile);
+       IL_PUSH(g_bot_dodge, missile);
        missile.missile_flags       = MIF_SPLASH;
 
        // csqc projectiles
@@ -595,6 +597,7 @@ void W_Seeker_Fire_Tag(Weapon thiswep, entity actor, .entity weaponentity)
 
        missile.flags = FL_PROJECTILE;
        IL_PUSH(g_projectiles, missile);
+       IL_PUSH(g_bot_dodge, missile);
        //missile.missile_flags = MIF_..?;
 
        set_movetype(missile, MOVETYPE_FLY);