]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/weapons/weapon/shotgun.qc
Merge branch 'DefaultUser/gametype_votescreen' into 'master'
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / weapons / weapon / shotgun.qc
index f3677877ab3be0ca317517021487ae22c6517e29..9ae0c6069ab7b748b8f63a8c4c147891533ec8cf 100644 (file)
@@ -1,12 +1,13 @@
+#include "shotgun.qh"
 #ifndef IMPLEMENTATION
 CLASS(Shotgun, Weapon)
-/* ammotype  */ ATTRIB(Shotgun, ammo_field, .int, ammo_shells)
-/* impulse   */ ATTRIB(Shotgun, impulse, int, 2)
+/* ammotype  */ ATTRIB(Shotgun, ammo_field, .int, ammo_shells);
+/* impulse   */ ATTRIB(Shotgun, impulse, int, 2);
 /* flags     */ ATTRIB(Shotgun, spawnflags, int, WEP_FLAG_NORMAL | WEP_FLAG_RELOADABLE | WEP_TYPE_HITSCAN | WEP_TYPE_MELEE_SEC);
 /* rating    */ ATTRIB(Shotgun, bot_pickupbasevalue, float, BOT_PICKUP_RATING_LOW);
 /* color     */ ATTRIB(Shotgun, wpcolor, vector, '0.5 0.25 0');
 /* modelname */ ATTRIB(Shotgun, mdl, string, "shotgun");
-#ifndef MENUQC
+#ifdef GAMEQC
 /* model     */ ATTRIB(Shotgun, m_model, Model, MDL_SHOTGUN_ITEM);
 #endif
 /* crosshair */ ATTRIB(Shotgun, w_crosshair, string, "gfx/crosshairshotgun");