]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/weapons/weapons.qc
Declare ints as ints
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / weapons / weapons.qc
index 4f11fc3ef272ed53c5763b8f420c36553e6e7b68..e9a834f78e6df645bb10cfa078b54951309a1abe 100644 (file)
@@ -75,7 +75,7 @@ WepSet ReadWepSet()
 #endif
 
 void register_weapon(
-       float id,
+       int id,
        WepSet bit,
        float(float) func,
        .float ammotype,
@@ -148,7 +148,7 @@ void register_weapons_done()
                        weaponorder_byid = strcat(weaponorder_byid, " ", ftos(i));
        weaponorder_byid = strzone(substring(weaponorder_byid, 1, strlen(weaponorder_byid) - 1));
 }
-entity get_weaponinfo(float id)
+entity get_weaponinfo(int id)
 {
        entity w;
        if(id < WEP_FIRST || id > WEP_LAST)
@@ -209,14 +209,14 @@ string W_NumberWeaponOrder(string order)
 
 float W_FixWeaponOrder_BuildImpulseList_buf[WEP_MAXCOUNT];
 string W_FixWeaponOrder_BuildImpulseList_order;
-void W_FixWeaponOrder_BuildImpulseList_swap(float i, float j, entity pass)
+void W_FixWeaponOrder_BuildImpulseList_swap(int i, int j, entity pass)
 {
        float h;
        h = W_FixWeaponOrder_BuildImpulseList_buf[i];
        W_FixWeaponOrder_BuildImpulseList_buf[i] = W_FixWeaponOrder_BuildImpulseList_buf[j];
        W_FixWeaponOrder_BuildImpulseList_buf[j] = h;
 }
-float W_FixWeaponOrder_BuildImpulseList_cmp(float i, float j, entity pass)
+float W_FixWeaponOrder_BuildImpulseList_cmp(int i, int j, entity pass)
 {
        entity e1, e2;
        float d;
@@ -233,7 +233,7 @@ float W_FixWeaponOrder_BuildImpulseList_cmp(float i, float j, entity pass)
 }
 string W_FixWeaponOrder_BuildImpulseList(string o)
 {
-       float i;
+       int i;
        W_FixWeaponOrder_BuildImpulseList_order = o;
        for(i = WEP_FIRST; i <= WEP_LAST; ++i)
                W_FixWeaponOrder_BuildImpulseList_buf[i - WEP_FIRST] = i;