if(!CSQCPlayer_IsLocalPlayer())
InterpolateOrigin_Do();
- // TODO csqcplayers: run prediction here too
CSQCModel_InterpolateAnimation_Do();
{ CSQCMODEL_HOOK_PREDRAW }
local noref float isnolocalplayer = (isplayer && (self.entnum != player_localnum + 1));
self.classname = "csqcmodel";
+ self.iflags |= IFLAG_ORIGIN; // interpolate origin too
self.iflags |= IFLAG_ANGLES; // interpolate angles too
self.iflags |= IFLAG_VELOCITY | IFLAG_AUTOVELOCITY; // let's calculate velocity automatically