CSQCModel_Hook_PreDraw(this, isplayer);
+ if(isplayer)
+ {
+ if(this.entnum == player_localentnum)
+ this.renderflags |= RF_EXTERNALMODEL;
+ else
+ this.renderflags &= ~RF_EXTERNALMODEL;
+ }
+
// inherit draw flags easily
entity root = this;
while(root.tag_entity)
this.csqcmodel_teleported = 1;
}
+ if(sf & BIT(14))
+ viewloc_SetTags(this);
+
CSQCModel_InterpolateAnimation_Note(this, sf);
InterpolateOrigin_Note(this);
CSQCPlayer_PostUpdate(this);