-#ifndef MENUQC
#ifndef DEFER_H
#define DEFER_H
-#include "oo.qh"
+#ifndef MENUQC
+
+ #include "oo.qh"
+ #include "self.qh"
-entityclass(Defer);
-class(Defer) .entity owner;
-class(Defer) .void() think;
-class(Defer) .float nextthink;
+ entityclass(Defer);
+ class(Defer).entity owner;
+ class(Defer).void() think;
+ class(Defer).float nextthink;
/*
==================
Remove self
==================
*/
-void SUB_Remove()
-{SELFPARAM();
- remove (self);
-}
-
-void defer_think()
-{SELFPARAM();
- self.think = SUB_Remove;
- self.nextthink = time;
- WITH(entity, self, self.owner, self.use());
-}
+ void SUB_Remove()
+ {
+ SELFPARAM();
+ remove(self);
+ }
+
+ void defer_think()
+ {
+ SELFPARAM();
+ self.think = SUB_Remove;
+ self.nextthink = time;
+ WITH(entity, self, self.owner, self.use());
+ }
/*
Execute func() after time + fdelay.
self when func is executed = self when defer is called
*/
-void defer(float fdelay, void() func)
-{SELFPARAM();
- entity e;
-
- e = spawn();
- e.owner = self;
- e.use = func;
- e.think = defer_think;
- e.nextthink = time + fdelay;
-}
+ void defer(float fdelay, void() func)
+ {
+ SELFPARAM();
+ entity e;
+
+ e = spawn();
+ e.owner = self;
+ e.use = func;
+ e.think = defer_think;
+ e.nextthink = time + fdelay;
+ }
#endif
#endif