return;
// FIXME needs a better check to know what is safe to teleport and what not
- if((toucher.movetype == MOVETYPE_NONE && toucher.move_movetype == MOVETYPE_NONE) || toucher.movetype == MOVETYPE_FOLLOW || toucher.move_movetype == MOVETYPE_FOLLOW || toucher.tag_entity
+ if((toucher.move_movetype == MOVETYPE_NONE && toucher.move_movetype == MOVETYPE_NONE) || toucher.move_movetype == MOVETYPE_FOLLOW || toucher.move_movetype == MOVETYPE_FOLLOW || toucher.tag_entity
#ifdef CSQC
|| tag_networkentity
#endif