#endif
#include "common.qh"
-void WarpZoneLib_ExactTrigger_Init(entity this)
+void WarpZoneLib_ExactTrigger_Init(entity this, bool unsetmodel)
{
vector mi, ma;
if (this.movedir == '0 0 0')
else
setsize(this, this.mins, this.maxs);
set_movetype(this, MOVETYPE_NONE);
- this.model = "";
+
+ if (unsetmodel)
+ this.model = "";
}