#include "button.qc"
void CheckBox_Click(entity me, entity other);
CLASS(CheckBox, Button)
- METHOD(CheckBox, configureCheckBox, void(entity, string, float, string))
- METHOD(CheckBox, draw, void(entity))
- METHOD(CheckBox, playClickSound, void(entity))
- METHOD(CheckBox, toString, string(entity))
- METHOD(CheckBox, setChecked, void(entity, float))
+ METHOD(CheckBox, configureCheckBox, void(entity, string, float, string));
+ METHOD(CheckBox, draw, void(entity));
+ METHOD(CheckBox, playClickSound, void(entity));
+ METHOD(CheckBox, toString, string(entity));
+ METHOD(CheckBox, setChecked, void(entity, float));
ATTRIB(CheckBox, useDownAsChecked, float, 0)
ATTRIB(CheckBox, checked, float, 0)
ATTRIB(CheckBox, onClick, void(entity, entity), CheckBox_Click)