METHOD(ListBox, mousePress, float(entity, vector))
METHOD(ListBox, mouseDrag, float(entity, vector))
METHOD(ListBox, mouseRelease, float(entity, vector))
+ METHOD(ListBox, focusLeave, void(entity))
ATTRIB(ListBox, focusable, float, 1)
ATTRIB(ListBox, selectedItem, float, 0)
ATTRIB(ListBox, size, vector, '0 0 0')
me.scrollPos = min(me.scrollPos + 0.5, me.nItems * me.itemHeight - 1);
me.setSelected(me, max(me.selectedItem, ceil(me.scrollPos / me.itemHeight)));
}
- else if(key == K_PGUP)
+ else if(key == K_PGUP || key == K_KP_PGUP)
me.setSelected(me, me.selectedItem - 1 / me.itemHeight);
- else if(key == K_PGDN)
+ else if(key == K_PGDN || key == K_KP_PGDN)
me.setSelected(me, me.selectedItem + 1 / me.itemHeight);
- else if(key == K_UPARROW)
+ else if(key == K_UPARROW || key == K_KP_UPARROW)
me.setSelected(me, me.selectedItem - 1);
- else if(key == K_DOWNARROW)
+ else if(key == K_DOWNARROW || key == K_KP_DOWNARROW)
me.setSelected(me, me.selectedItem + 1);
- else if(key == K_HOME)
+ else if(key == K_HOME || key == K_KP_HOME)
{
me.scrollPos = 0;
me.setSelected(me, 0);
}
- else if(key == K_END)
+ else if(key == K_END || key == K_KP_END)
{
me.scrollPos = max(0, me.nItems * me.itemHeight - 1);
me.setSelected(me, me.nItems - 1);
me.pressed = 0;
return 1;
}
+void ListBox_focusLeave(entity me)
+{
+ // Reset the var pressed in case listbox loses focus
+ // by a mouse click on an item of the list
+ // for example showing a dialog on right click
+ me.pressed = 0;
+}
void ListBox_updateControlTopBottom(entity me)
{
float f;