vector fs;
animating = 0;
+ front = world;
for(e = me.firstChild; e; e = e.nextSibling)
if(e.ModalController_state)
{
else
me.setFocus(me, front);
SUPER(ModalController).draw(me);
-};
+}
void ModalController_addTab(entity me, entity other, entity tabButton)
{