-#ifdef INTERFACE
+#ifndef ITEM_NEXPOSEE_H
+#define ITEM_NEXPOSEE_H
+#include "container.qc"
CLASS(Nexposee, Container)
METHOD(Nexposee, draw, void(entity))
METHOD(Nexposee, keyDown, float(entity, float, float, float))
ENDCLASS(Nexposee)
void ExposeeCloseButton_Click(entity button, entity other); // un-exposees the current state
-#endif
// animation states:
// 0 = thumbnails seen
// 2 = zoomed in
// 3 = zooming out
// animation factor: 0 = minimum theSize, 1 = maximum theSize
-
-#ifdef IMPLEMENTATION
-
.vector Nexposee_initialSize;
.vector Nexposee_initialFontScale;
.vector Nexposee_initialOrigin;
.vector Nexposee_align;
.float Nexposee_animationFactor;
+#endif
+
+#ifdef IMPLEMENTATION
void Nexposee_close(entity me)
{
// user must override this