METHOD(Nexposee, focusEnter, void(entity));
METHOD(Nexposee, close, void(entity));
- ATTRIB(Nexposee, animationState, float, -1)
- ATTRIB(Nexposee, animationFactor, float, 0)
- ATTRIB(Nexposee, selectedChild, entity, NULL)
- ATTRIB(Nexposee, mouseFocusedChild, entity, NULL)
+ ATTRIB(Nexposee, animationState, float, -1);
+ ATTRIB(Nexposee, animationFactor, float, 0);
+ ATTRIB(Nexposee, selectedChild, entity);
+ ATTRIB(Nexposee, mouseFocusedChild, entity);
METHOD(Nexposee, addItem, void(entity, entity, vector, vector, float));
METHOD(Nexposee, calc, void(entity));
METHOD(Nexposee, setNexposee, void(entity, entity, vector, float, float));
- ATTRIB(Nexposee, mousePosition, vector, '0 0 0')
+ ATTRIB(Nexposee, mousePosition, vector, '0 0 0');
METHOD(Nexposee, pullNexposee, void(entity, entity, vector));
ENDCLASS(Nexposee)