METHOD(Nexposee, draw, void(entity));
METHOD(Nexposee, keyDown, float(entity, float, float, float));
METHOD(Nexposee, keyUp, float(entity, float, float, float));
- METHOD(Nexposee, mousePress, float(entity, vector));
+ METHOD(Nexposee, mousePress, bool(Nexposee this, vector pos));
METHOD(Nexposee, mouseMove, float(entity, vector));
METHOD(Nexposee, mouseRelease, float(entity, vector));
METHOD(Nexposee, mouseDrag, float(entity, vector));