METHOD(Item, keyDown, float(Item, float, float, float));
METHOD(Item, keyUp, float(Item, float, float, float));
METHOD(Item, mouseMove, float(Item, vector));
- METHOD(Item, mousePress, float(Item, vector));
+ METHOD(Item, mousePress, bool(Item this, vector pos));
METHOD(Item, mouseDrag, float(Item, vector));
METHOD(Item, mouseRelease, float(Item, vector));
METHOD(Item, focusEnter, void(Item));