// convenience
#include "skin.qh"
+#include "draw.qh"
+#include "menu.qh"
CLASS(Item, Object)
METHOD(Item, draw, void(Item));
METHOD(Item, keyDown, float(Item, float, float, float));
METHOD(Item, keyUp, float(Item, float, float, float));
METHOD(Item, mouseMove, float(Item, vector));
- METHOD(Item, mousePress, float(Item, vector));
+ METHOD(Item, mousePress, bool(Item this, vector pos));
METHOD(Item, mouseDrag, float(Item, vector));
METHOD(Item, mouseRelease, float(Item, vector));
METHOD(Item, focusEnter, void(Item));
METHOD(Item, hideNotify, void(Item));
METHOD(Item, toString, string(Item));
METHOD(Item, destroy, void(Item));
- ATTRIB(Item, focused, float, 0)
- ATTRIB(Item, focusable, float, 0)
- ATTRIB(Item, allowFocusSound, float, 0)
- ATTRIB(Item, parent, entity, NULL)
- ATTRIB(Item, preferredFocusPriority, float, 0)
- ATTRIB(Item, origin, vector, '0 0 0')
- ATTRIB(Item, size, vector, '0 0 0')
- ATTRIB(Item, tooltip, string, string_null)
+ ATTRIB(Item, focused, float, 0);
+ ATTRIB(Item, focusable, float, 0);
+ ATTRIB(Item, allowFocusSound, float, 0);
+ ATTRIB(Item, parent, entity);
+ ATTRIB(Item, preferredFocusPriority, float, 0);
+ ATTRIB(Item, origin, vector, '0 0 0');
+ ATTRIB(Item, size, vector, '0 0 0');
+ ATTRIB(Item, tooltip, string);
ENDCLASS(Item)