cvar_set("_menu_prvm_language", prvm_language);
#ifdef WATERMARK
- LOG_INFOF("^4MQC Build information: ^1%s\n", WATERMARK);
+ LOG_INFOF("^4MQC Build information: ^1%s", WATERMARK);
#endif
// list all game dirs (TEST)
if ((e) && (!e.requiresConnection || (gamestatus & (GAME_ISSERVER | GAME_CONNECTED))))
{
+ if(!Menu_Active)
+ e.hideMenuOnClose = true;
m_hide();
m_activate_window(e);
m_setpointerfocus(e);