#define EXTENDS(base) me = spawn##base (); entity basevtbl; basevtbl = base##_vtbl;
#define METHOD(cname,name,prototype) me.name = cname##_##name;
#define ATTRIB(cname,name,type,val) me.name = val;
-#define ATTRIBARRAY(cname,name,type,cnt) me.name = me.name;
+#define ATTRIBARRAY(cname,name,type,cnt)
#define ENDCLASS(cname) me.instanceOf##cname = 1; me.classname = #cname; if(!cname##_vtbl) cname##_vtbl = spawnVtbl(me, basevtbl); return me; }
// for the implementation