SKINVECTOR(COLOR_INPUTBOX_F, '1 1 1');
SKINFLOAT(MARGIN_INPUTBOX_CHARS, 1);
+ // item: clear button
+ SKINSTRING(GFX_CLEARBUTTON, "clearbutton");
+ SKINFLOAT(OFFSET_CLEARBUTTON, 0);
+ SKINVECTOR(COLOR_CLEARBUTTON_N, '1 1 1');
+ SKINVECTOR(COLOR_CLEARBUTTON_F, '1 1 1');
+ SKINVECTOR(COLOR_CLEARBUTTON_C, '1 1 1');
+
// item: key grabber
SKINVECTOR(COLOR_KEYGRABBER_TITLES, '1 1 1');
SKINFLOAT(ALPHA_KEYGRABBER_TITLES, 1);
// item: nexposee
SKINVECTOR(ALPHAS_MAINMENU, '0.6 0.8 0.9');
+ SKINFLOAT(ALPHA_DIALOG_SANDBOXTOOLS, 0.6);
// item: player color button
SKINSTRING(GFX_COLORBUTTON, "colorbutton");