me.configureXonoticColorButton(me, theGroup, theColor, theValue);
return me;
}
-void configureXonoticColorButtonXonoticColorButton(entity me, float theGroup, float theColor, float theValue)
+void XonoticColorButton_configureXonoticColorButton(entity me, float theGroup, float theColor, float theValue)
{
+ switch(theValue)
+ {
+ // rearrange 1..14 for rainbow order
+ case 1: theValue = 10; break;
+ case 2: theValue = 4; break;
+ case 3: theValue = 1; break;
+ case 4: theValue = 14; break;
+ case 5: theValue = 12; break;
+ case 6: theValue = 7; break;
+ case 7: theValue = 3; break;
+ case 8: theValue = 2; break;
+ case 9: theValue = 6; break;
+ case 10: theValue = 5; break;
+ case 11: theValue = 13; break;
+ case 12: theValue = 11; break;
+ case 13: theValue = 8; break;
+ case 14: theValue = 9; break;
+ default:
+ // no change
+ break;
+ }
me.cvarName = "_cl_color";
me.cvarValueFloat = theValue;
me.cvarPart = theColor;
me.srcMulti = 1;
me.src2 = me.image2;
}
-void setCheckedXonoticColorButton(entity me, float val)
+void XonoticColorButton_setChecked(entity me, float val)
{
if(val != me.checked)
{
me.saveCvars(me);
}
}
-void loadCvarsXonoticColorButton(entity me)
+void XonoticColorButton_loadCvars(entity me)
{
if not(me.cvarName)
return;
else
me.checked = (cvar(me.cvarName) & 15) == me.cvarValueFloat;
}
-void saveCvarsXonoticColorButton(entity me)
+void XonoticColorButton_saveCvars(entity me)
{
if not(me.cvarName)
return;
}
// TODO on an apply button, read _cl_color and execute the color command for it
}
-void drawXonoticColorButton(entity me)
+void XonoticColorButton_draw(entity me)
{
me.color2 = colormapPaletteColor(me.cvarValueFloat, me.cvarPart);
SUPER(XonoticColorButton).draw(me);