#pragma once
+
+#include "colorpicker.qh"
+
+#include "../item/image.qh"
+CLASS(XonoticColorpickerString, Image)
+ METHOD(XonoticColorpickerString, configureXonoticColorpickerString, void(entity, string, string));
+ METHOD(XonoticColorpickerString, mousePress, float(entity, vector));
+ METHOD(XonoticColorpickerString, mouseRelease, float(entity, vector));
+ METHOD(XonoticColorpickerString, mouseDrag, float(entity, vector));
+
+ ATTRIB(XonoticColorpickerString, cvarName, string);
+ METHOD(XonoticColorpickerString, loadCvars, void(entity));
+ METHOD(XonoticColorpickerString, saveCvars, void(entity));
+
+ ATTRIB(XonoticColorpickerString, prevcoords, vector, '0 0 0');
+ ATTRIB(XonoticColorpickerString, image, string, SKINGFX_COLORPICKER);
+ ATTRIB(XonoticColorpickerString, imagemargin, vector, SKINMARGIN_COLORPICKER);
+ ATTRIB(XonoticColorpickerString, focusable, float, 1);
+ METHOD(XonoticColorpickerString, draw, void(entity));
+ ATTRIB(XonoticColorpickerString, disabledAlpha, float, 0.3);
+ENDCLASS(XonoticColorpickerString)
+entity makeXonoticColorpickerString(string theCvar, string theDefaultCvar);