#pragma once
+
+#include "rootdialog.qh"
+CLASS(XonoticHUDAmmoDialog, XonoticRootDialog)
+ METHOD(XonoticHUDAmmoDialog, fill, void(entity));
+ ATTRIB(XonoticHUDAmmoDialog, title, string, _("Ammo Panel"));
+ ATTRIB(XonoticHUDAmmoDialog, color, vector, SKINCOLOR_DIALOG_TEAMSELECT);
+ ATTRIB(XonoticHUDAmmoDialog, intendedWidth, float, 0.4);
+ ATTRIB(XonoticHUDAmmoDialog, rows, float, 15.5);
+ ATTRIB(XonoticHUDAmmoDialog, columns, float, 4);
+ ATTRIB(XonoticHUDAmmoDialog, name, string, "HUDammo");
+ ATTRIB(XonoticHUDAmmoDialog, requiresConnection, float, true);
+ENDCLASS(XonoticHUDAmmoDialog)