-#ifndef DIALOG_MULTIPLAYER_CREATE_MAPINFO_H
-#define DIALOG_MULTIPLAYER_CREATE_MAPINFO_H
-#include "dialog.qc"
-CLASS(XonoticMapInfoDialog, XonoticDialog)
- METHOD(XonoticMapInfoDialog, fill, void(entity))
- METHOD(XonoticMapInfoDialog, loadMapInfo, void(entity, float, entity))
- ATTRIB(XonoticMapInfoDialog, title, string, _("Map Information"))
- ATTRIB(XonoticMapInfoDialog, color, vector, SKINCOLOR_DIALOG_MAPINFO)
- ATTRIB(XonoticMapInfoDialog, intendedWidth, float, 1.0)
- ATTRIB(XonoticMapInfoDialog, rows, float, 11)
- ATTRIB(XonoticMapInfoDialog, columns, float, 10)
+#include "dialog_multiplayer_create_mapinfo.qh"
- ATTRIB(XonoticMapInfoDialog, previewImage, entity, NULL)
- ATTRIB(XonoticMapInfoDialog, titleLabel, entity, NULL)
- ATTRIB(XonoticMapInfoDialog, authorLabel, entity, NULL)
- ATTRIB(XonoticMapInfoDialog, descriptionLabel, entity, NULL)
- ATTRIB(XonoticMapInfoDialog, featuresLabel, entity, NULL)
+#include "button.qh"
+#include "image.qh"
+#include "maplist.qh"
+#include "textlabel.qh"
+#include <common/mapinfo.qh>
- ATTRIBARRAY(XonoticMapInfoDialog, typeLabels, entity, 24)
-
- ATTRIB(XonoticMapInfoDialog, currentMapIndex, float, 0)
- ATTRIB(XonoticMapInfoDialog, currentMapBSPName, string, string_null)
- ATTRIB(XonoticMapInfoDialog, currentMapTitle, string, string_null)
- ATTRIB(XonoticMapInfoDialog, currentMapAuthor, string, string_null)
- ATTRIB(XonoticMapInfoDialog, currentMapDescription, string, string_null)
- ATTRIB(XonoticMapInfoDialog, currentMapPreviewImage, string, string_null)
-ENDCLASS(XonoticMapInfoDialog)
-#endif
-
-#ifdef IMPLEMENTATION
void XonoticMapInfoDialog_loadMapInfo(entity me, int i, entity mlb)
{
me.currentMapIndex = i;
else
me.previewImage.src = me.currentMapPreviewImage;
- for(i = 0; i < GameType_GetCount(); ++i)
+ for(i = 0; i < GameType_GetTotalCount(); ++i)
{
entity e;
e = me.(typeLabels[i]);
- e.disabled = !(MapInfo_Map_supportedGametypes & GameType_GetID(i));
+ e.disabled = !(MapInfo_Map_supportedGametypes & GameType_GetID(i).m_flags);
}
MapInfo_ClearTemps();
me.TR(me);
me.TD(me, 1, w, e = makeXonoticTextLabel(0, _("Game types:")));
- n = ceil(GameType_GetCount() / (me.rows - 6));
+ n = ceil(GameType_GetTotalCount() / (me.rows - 6));
wgt = (w - 0.2) / n;
- for(i = 0; i < GameType_GetCount(); ++i)
+ for(i = 0; i < GameType_GetTotalCount(); ++i)
{
if(mod(i, n) == 0)
{
me.startButton.onClick = MapList_LoadMap;
me.startButton.onClickEntity = NULL; // filled later
}
-#endif