s = strcat(s, ", ", _("Invincible Projectiles"));
if(cvar_string("g_weaponarena") != "0")
s = strcat(s, ", ", WeaponArenaString());
- if(cvar("g_balance_blaster_weaponstart") == 0)
+ else if(cvar("g_balance_blaster_weaponstart") == 0)
s = strcat(s, ", ", _("No start weapons"));
if(cvar("sv_gravity") < stof(cvar_defstring("sv_gravity")))
s = strcat(s, ", ", _("Low gravity"));