#pragma once
+
+#include "dialog.qh"
+CLASS(XonoticQuitDialog, XonoticDialog)
+ METHOD(XonoticQuitDialog, fill, void(entity));
+ ATTRIB(XonoticQuitDialog, title, string, _("Quit"))
+ ATTRIB(XonoticQuitDialog, tooltip, string, _("Quit the game"))
+ ATTRIB(XonoticQuitDialog, color, vector, SKINCOLOR_DIALOG_QUIT)
+ ATTRIB(XonoticQuitDialog, intendedWidth, float, 0.5)
+ ATTRIB(XonoticQuitDialog, rows, float, 3)
+ ATTRIB(XonoticQuitDialog, columns, float, 2)
+ ATTRIB(XonoticQuitDialog, name, string, "Quit")
+ENDCLASS(XonoticQuitDialog)