CLASS(XonoticGameCrosshairSettingsTab, XonoticTab)
METHOD(XonoticGameCrosshairSettingsTab, fill, void(entity));
METHOD(XonoticGameCrosshairSettingsTab, showNotify, void(entity));
- ATTRIB(XonoticGameCrosshairSettingsTab, title, string, _("Crosshair"))
- ATTRIB(XonoticGameCrosshairSettingsTab, intendedWidth, float, 0.9)
- ATTRIB(XonoticGameCrosshairSettingsTab, rows, float, 15.5)
- ATTRIB(XonoticGameCrosshairSettingsTab, columns, float, 6.2)
+ ATTRIB(XonoticGameCrosshairSettingsTab, title, string, _("Crosshair"));
+ ATTRIB(XonoticGameCrosshairSettingsTab, intendedWidth, float, 0.9);
+ ATTRIB(XonoticGameCrosshairSettingsTab, rows, float, 15.5);
+ ATTRIB(XonoticGameCrosshairSettingsTab, columns, float, 6.2);
ENDCLASS(XonoticGameCrosshairSettingsTab)
entity makeXonoticGameCrosshairSettingsTab();