CLASS(XonoticGameHUDSettingsTab, XonoticTab)
METHOD(XonoticGameHUDSettingsTab, fill, void(entity));
METHOD(XonoticGameHUDSettingsTab, showNotify, void(entity));
- ATTRIB(XonoticGameHUDSettingsTab, title, string, _("HUD"))
- ATTRIB(XonoticGameHUDSettingsTab, intendedWidth, float, 0.9)
- ATTRIB(XonoticGameHUDSettingsTab, rows, float, 15.5)
- ATTRIB(XonoticGameHUDSettingsTab, columns, float, 6.2)
+ ATTRIB(XonoticGameHUDSettingsTab, title, string, _("HUD"));
+ ATTRIB(XonoticGameHUDSettingsTab, intendedWidth, float, 0.9);
+ ATTRIB(XonoticGameHUDSettingsTab, rows, float, 15.5);
+ ATTRIB(XonoticGameHUDSettingsTab, columns, float, 6.2);
ENDCLASS(XonoticGameHUDSettingsTab)
entity makeXonoticGameHUDSettingsTab();
void HUDSetup_Start(entity me, entity btn);