]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/menu/xonotic/dialog_settings_game_messages.qc
Merge branch 'master' into terencehill/tooltips_cleanup
[xonotic/xonotic-data.pk3dir.git] / qcsrc / menu / xonotic / dialog_settings_game_messages.qc
index d52a102d4259f812fac042856d707e434fe0faea..b1b03942b78651a3cd31f9c4ded4bb1af9fbb5f2 100644 (file)
@@ -2,14 +2,17 @@
 #define DIALOG_SETTINGS_GAME_MESSAGES_H
 #include "tab.qc"
 CLASS(XonoticGameMessageSettingsTab, XonoticTab)
-       METHOD(XonoticGameMessageSettingsTab, fill, void(entity))
-       METHOD(XonoticGameMessageSettingsTab, showNotify, void(entity))
+       METHOD(XonoticGameMessageSettingsTab, fill, void(entity));
+       METHOD(XonoticGameMessageSettingsTab, showNotify, void(entity));
+       ATTRIB(XonoticGameMessageSettingsTab, title, string, _("Messages"))
        ATTRIB(XonoticGameMessageSettingsTab, intendedWidth, float, 0.9)
        ATTRIB(XonoticGameMessageSettingsTab, rows, float, 13)
        ATTRIB(XonoticGameMessageSettingsTab, columns, float, 6)
        ATTRIB(XonoticGameMessageSettingsTab, weaponsList, entity, NULL)
 ENDCLASS(XonoticGameMessageSettingsTab)
 entity makeXonoticGameMessageSettingsTab();
+#include "../gamesettings.qh"
+REGISTER_SETTINGS(Messages, makeXonoticGameMessageSettingsTab());
 #endif
 
 #ifdef IMPLEMENTATION
@@ -32,26 +35,26 @@ void XonoticGameMessageSettingsTab_fill(entity me)
        me.TR(me);
                me.TD(me, 1, 3, e = makeXonoticHeaderLabel(_("Frag Information")));
        me.TR(me);
-               me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "notification_show_sprees", _("Display information about killing sprees")));
+               me.TD(me, 1, 3, e = makeXonoticCheckBox_T(0, "notification_show_sprees", _("Display information about killing sprees"), "-"));
        me.TR(me);
                me.TDempty(me, 0.2);
-               me.TD(me, 1, 2.8, e = makeXonoticCheckBox(0, "notification_show_sprees_info_specialonly", _("Only display sprees if they are achievements")));
+               me.TD(me, 1, 2.8, e = makeXonoticCheckBox_T(0, "notification_show_sprees_info_specialonly", _("Only display sprees if they are achievements"), "-"));
                        makeMulti(e, "notification_show_sprees_center_specialonly");
                        setDependent(e, "notification_show_sprees", 1, 1);
        me.TR(me);
                me.TDempty(me, 0.2);
-               me.TD(me, 1, 2.8, e = makeXonoticCheckBox(0, "notification_show_sprees_center", _("Show spree information in centerprints")));
+               me.TD(me, 1, 2.8, e = makeXonoticCheckBox_T(0, "notification_show_sprees_center", _("Show spree information in centerprints"), "-"));
                        setDependent(e, "notification_show_sprees", 1, 1);
        me.TR(me);
                me.TDempty(me, 0.2);
-               me.TD(me, 1, 2.8, e = makeXonoticCheckBoxEx(3, 0, "notification_show_sprees_info", _("Show spree information in death messages")));
+               me.TD(me, 1, 2.8, e = makeXonoticCheckBoxEx_T(3, 0, "notification_show_sprees_info", _("Show spree information in death messages"), "-"));
                        setDependent(e, "notification_show_sprees", 1, 1);
        #if 0
        me.TR(me);
                me.TDempty(me, 0.1);
                me.TD(me, 1, 0.9, e = makeXonoticTextLabel(0, _("Sprees in info messages:")));
                        setDependent(e, "notification_show_sprees", 1, 1);
-               me.TD(me, 1, 2, e = makeXonoticTextSlider("notification_show_sprees_info"));
+               me.TD(me, 1, 2, e = makeXonoticTextSlider_T("notification_show_sprees_info", "-"));
                        e.addValue(e, ZCTX(_("SPREES^Disabled")), "0");
                        e.addValue(e, _("Target"), "1");
                        e.addValue(e, _("Attacker"), "2");
@@ -61,44 +64,44 @@ void XonoticGameMessageSettingsTab_fill(entity me)
        #endif
        me.TR(me);
                me.TDempty(me, 0.4);
-               me.TD(me, 1, 2.6, e = makeXonoticCheckBox(0, "notification_show_sprees_info_newline", _("Print on a seperate line")));
+               me.TD(me, 1, 2.6, e = makeXonoticCheckBox_T(0, "notification_show_sprees_info_newline", _("Print on a seperate line"), "-"));
                        setDependent(e, "notification_show_sprees", 1, 1);
        me.TR(me);
-               me.TD(me, 1, 3, e = makeXonoticCheckBoxEx(2, 1, "notification_CHOICE_FRAG", _("Add extra frag information to centerprint when available")));
+               me.TD(me, 1, 3, e = makeXonoticCheckBoxEx_T(2, 1, "notification_CHOICE_FRAG", _("Add extra frag information to centerprint when available"), "-"));
                        makeMulti(e, "notification_CHOICE_FRAGGED notification_CHOICE_TYPEFRAG notification_CHOICE_TYPEFRAGGED");
                        e.sendCvars = true;
        me.TR(me);
-               me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "notification_show_location", _("Add frag location to death messages when available")));
+               me.TD(me, 1, 3, e = makeXonoticCheckBox_T(0, "notification_show_location", _("Add frag location to death messages when available"), "-"));
 
        me.gotoRC(me, 9, 0); me.setFirstColumn(me, me.currentColumn);
                me.TD(me, 1, 3, e = makeXonoticHeaderLabel(_("Gamemode Settings")));
        me.TR(me);
-               me.TD(me, 1, 3, e = makeXonoticCheckBoxEx(2, 1, "notification_CHOICE_CTF_CAPTURE_TIME_RED", _("Display capture times in Capture The Flag")));
+               me.TD(me, 1, 3, e = makeXonoticCheckBoxEx_T(2, 1, "notification_CHOICE_CTF_CAPTURE_TIME_RED", _("Display capture times in Capture The Flag"), "-"));
                        makeMulti(e, "notification_CHOICE_CTF_CAPTURE_TIME_BLUE notification_CHOICE_CTF_CAPTURE_BROKEN_RED notification_CHOICE_CTF_CAPTURE_BROKEN_BLUE notification_CHOICE_CTF_CAPTURE_UNBROKEN_RED notification_CHOICE_CTF_CAPTURE_UNBROKEN_BLUE ");
                        e.sendCvars = true;
        me.TR(me);
-               me.TD(me, 1, 3, e = makeXonoticCheckBoxEx(2, 1, "notification_CHOICE_CTF_PICKUP_ENEMY", _("Display name of flag stealer in Capture The Flag")));
+               me.TD(me, 1, 3, e = makeXonoticCheckBoxEx_T(2, 1, "notification_CHOICE_CTF_PICKUP_ENEMY", _("Display name of flag stealer in Capture The Flag"), "-"));
                        makeMulti(e, "notification_CHOICE_CTF_PICKUP_TEAM");
                        e.sendCvars = true;
 
        me.gotoRC(me, 0, 3.2); me.setFirstColumn(me, me.currentColumn);
                me.TD(me, 1, 3, e = makeXonoticHeaderLabel(_("Other")));
        me.TR(me);
-               me.TD(me, 1, 3, e = makeXonoticCheckBoxEx(4, 1, "con_notify", _("Display console messages in the top left corner")));
+               me.TD(me, 1, 3, e = makeXonoticCheckBoxEx_T(4, 1, "con_notify", _("Display console messages in the top left corner"), "-"));
        me.TR(me);
-               me.TD(me, 1, 3, e = makeXonoticCheckBoxEx(2, 1, "notification_allow_chatboxprint", _("Display all info messages in the chatbox")));
+               me.TD(me, 1, 3, e = makeXonoticCheckBoxEx_T(2, 1, "notification_allow_chatboxprint", _("Display all info messages in the chatbox"), "-"));
        me.TR(me);
-               me.TD(me, 1, 3, e = makeXonoticCheckBoxEx(2, 1, "notification_INFO_QUIT_DISCONNECT", _("Display player statuses in the chatbox")));
+               me.TD(me, 1, 3, e = makeXonoticCheckBoxEx_T(2, 1, "notification_INFO_QUIT_DISCONNECT", _("Display player statuses in the chatbox"), "-"));
                        makeMulti(e, "notification_INFO_QUIT_KICK_IDLING notification_INFO_JOIN_CONNECT_TEAM_BLUE notification_INFO_JOIN_CONNECT_TEAM_PINK notification_INFO_JOIN_CONNECT_TEAM_RED notification_INFO_JOIN_CONNECT_TEAM_YELLOW");
        me.TR(me);
        me.TR(me);
-               me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "notification_CENTER_POWERUP_INVISIBILITY", _("Powerup notifications")));
+               me.TD(me, 1, 3, e = makeXonoticCheckBox_T(0, "notification_CENTER_POWERUP_INVISIBILITY", _("Powerup notifications"), "-"));
                        makeMulti(e, "notification_CENTER_POWERUP_SHIELD notification_CENTER_POWERUP_SPEED notification_CENTER_POWERUP_STRENGTH notification_CENTER_POWERDOWN_INVISIBILITY notification_CENTER_POWERDOWN_SHIELD notification_CENTER_POWERDOWN_SPEED notification_CENTER_POWERDOWN_STRENGTH notification_CENTER_SUPERWEAPON_BROKEN notification_CENTER_SUPERWEAPON_LOST notification_CENTER_SUPERWEAPON_PICKUP notification_INFO_POWERUP_INVISIBILITY notification_INFO_POWERUP_SHIELD notification_INFO_POWERUP_SPEED notification_INFO_POWERUP_STRENGTH");
        me.TR(me);
-               me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "notification_CENTER_ITEM_WEAPON_DONTHAVE", _("Weapon centerprint notifications")));
+               me.TD(me, 1, 3, e = makeXonoticCheckBox_T(0, "notification_CENTER_ITEM_WEAPON_DONTHAVE", _("Weapon centerprint notifications"), "-"));
                        makeMulti(e, "notification_CENTER_ITEM_WEAPON_DROP notification_CENTER_ITEM_WEAPON_GOT notification_CENTER_ITEM_WEAPON_NOAMMO notification_CENTER_ITEM_WEAPON_PRIMORSEC notification_CENTER_ITEM_WEAPON_UNAVAILABLE");
        me.TR(me);
-               me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "notification_INFO_ITEM_WEAPON_DONTHAVE", _("Weapon info message notifications")));
+               me.TD(me, 1, 3, e = makeXonoticCheckBox_T(0, "notification_INFO_ITEM_WEAPON_DONTHAVE", _("Weapon info message notifications"), "-"));
                        makeMulti(e, "notification_INFO_ITEM_WEAPON_DROP notification_INFO_ITEM_WEAPON_GOT notification_INFO_ITEM_WEAPON_NOAMMO notification_INFO_ITEM_WEAPON_PRIMORSEC notification_INFO_ITEM_WEAPON_UNAVAILABLE");
 
        me.gotoRC(me, 9, 3.2); me.setFirstColumn(me, me.currentColumn);
@@ -106,14 +109,14 @@ void XonoticGameMessageSettingsTab_fill(entity me)
        #if 0
        // there's just not enough room for this, and it's not important enough to justify...
        me.TR(me);
-               me.TD(me, 1, 3, e = makeXonoticCheckBoxEx(2, 0, "notification_ANNCE_NUM_RESPAWN_1", _("Respawn countdown sounds")));
+               me.TD(me, 1, 3, e = makeXonoticCheckBoxEx_T(2, 0, "notification_ANNCE_NUM_RESPAWN_1", _("Respawn countdown sounds"), "-"));
                        makeMulti(e, "notification_ANNCE_NUM_RESPAWN_2 notification_ANNCE_NUM_RESPAWN_3 notification_ANNCE_NUM_RESPAWN_4 notification_ANNCE_NUM_RESPAWN_5 notification_ANNCE_NUM_RESPAWN_6 notification_ANNCE_NUM_RESPAWN_7 notification_ANNCE_NUM_RESPAWN_8 notification_ANNCE_NUM_RESPAWN_9 notification_ANNCE_NUM_RESPAWN_10");
        #endif
        me.TR(me);
-               me.TD(me, 1, 3, e = makeXonoticCheckBoxEx(1, 0, "notification_ANNCE_KILLSTREAK_03", _("Killstreak sounds")));
+               me.TD(me, 1, 3, e = makeXonoticCheckBoxEx_T(1, 0, "notification_ANNCE_KILLSTREAK_03", _("Killstreak sounds"), "-"));
                        makeMulti(e, "notification_ANNCE_KILLSTREAK_05 notification_ANNCE_KILLSTREAK_10 notification_ANNCE_KILLSTREAK_15 notification_ANNCE_KILLSTREAK_20 notification_ANNCE_KILLSTREAK_25 notification_ANNCE_KILLSTREAK_30");
        me.TR(me);
-               me.TD(me, 1, 3, e = makeXonoticCheckBoxEx(1, 0, "notification_ANNCE_ACHIEVEMENT_AIRSHOT", _("Achievement sounds")));
+               me.TD(me, 1, 3, e = makeXonoticCheckBoxEx_T(1, 0, "notification_ANNCE_ACHIEVEMENT_AIRSHOT", _("Achievement sounds"), "-"));
                        makeMulti(e, "notification_ANNCE_ACHIEVEMENT_AMAZING notification_ANNCE_ACHIEVEMENT_AWESOME notification_ANNCE_ACHIEVEMENT_BOTLIKE notification_ANNCE_ACHIEVEMENT_ELECTROBITCH notification_ANNCE_ACHIEVEMENT_IMPRESSIVE notification_ANNCE_ACHIEVEMENT_YODA");
 }
 #endif