CLASS(XonoticGameModelSettingsTab, XonoticTab)
METHOD(XonoticGameModelSettingsTab, fill, void(entity));
METHOD(XonoticGameModelSettingsTab, showNotify, void(entity));
- ATTRIB(XonoticGameModelSettingsTab, title, string, _("Models"))
- ATTRIB(XonoticGameModelSettingsTab, tooltip, string, _("Customize how players and items are displayed in game"))
- ATTRIB(XonoticGameModelSettingsTab, intendedWidth, float, 0.9)
- ATTRIB(XonoticGameModelSettingsTab, rows, float, 15.5)
- ATTRIB(XonoticGameModelSettingsTab, columns, float, 5)
+ ATTRIB(XonoticGameModelSettingsTab, title, string, _("Models"));
+ ATTRIB(XonoticGameModelSettingsTab, titleTooltip, string, _("Customize how players and items are displayed in game"));
+ ATTRIB(XonoticGameModelSettingsTab, intendedWidth, float, 0.9);
+ ATTRIB(XonoticGameModelSettingsTab, rows, float, 15.5);
+ ATTRIB(XonoticGameModelSettingsTab, columns, float, 5);
ENDCLASS(XonoticGameModelSettingsTab)
entity makeXonoticGameModelSettingsTab();
#include "../gamesettings.qh"