#ifndef DIALOG_SETTINGS_GAME_WEAPONS_H
#define DIALOG_SETTINGS_GAME_WEAPONS_H
+#include "tab.qc"
CLASS(XonoticGameWeaponsSettingsTab, XonoticTab)
//METHOD(XonoticGameWeaponsSettingsTab, toString, string(entity))
METHOD(XonoticGameWeaponsSettingsTab, fill, void(entity))