-#ifdef INTERFACE
-CLASS(XonoticGameWeaponsSettingsTab) EXTENDS(XonoticTab)
+#ifndef DIALOG_SETTINGS_GAME_WEAPONS_H
+#define DIALOG_SETTINGS_GAME_WEAPONS_H
+#include "tab.qc"
+CLASS(XonoticGameWeaponsSettingsTab, XonoticTab)
METHOD(XonoticGameWeaponsSettingsTab, fill, void(entity))
METHOD(XonoticGameWeaponsSettingsTab, showNotify, void(entity))
ATTRIB(XonoticGameWeaponsSettingsTab, intendedWidth, float, 0.9)
entity makeXonoticGameWeaponsSettingsTab()
{
entity me;
- me = spawnXonoticGameWeaponsSettingsTab();
+ me = NEW(XonoticGameWeaponsSettingsTab);
me.configureDialog(me);
return me;
}