]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/menu/xonotic/gametypelist.c
game types: better control
[xonotic/xonotic-data.pk3dir.git] / qcsrc / menu / xonotic / gametypelist.c
index f9e58b154d8c674b40adcba5315e044492fa2448..ca09a31e35b688e4840e1e0ea02d36fe624ff68e 100644 (file)
@@ -19,22 +19,22 @@ entity makeXonoticGametypeList();
 #ifdef IMPLEMENTATION
 
 #define GAMETYPES \
-       GAMETYPE(MAPINFO_TYPE_DEATHMATCH, "Deathmatch") \
-       GAMETYPE(MAPINFO_TYPE_LMS, "LMS") \
        GAMETYPE(MAPINFO_TYPE_ARENA, "Arena") \
-       GAMETYPE(MAPINFO_TYPE_RUNEMATCH, "Runematch") \
-       GAMETYPE(MAPINFO_TYPE_RACE, "Race") \
-       GAMETYPE(MAPINFO_TYPE_CTS, "Race CTS") \
-       GAMETYPE(MAPINFO_TYPE_TEAM_DEATHMATCH, "TDM") \
-       GAMETYPE(MAPINFO_TYPE_CTF, "CTF") \
+       GAMETYPE(MAPINFO_TYPE_ASSAULT, "Assault") \
+       GAMETYPE(MAPINFO_TYPE_CTF, "Capture The Flag") \
        GAMETYPE(MAPINFO_TYPE_CA, "Clan Arena") \
+       GAMETYPE(MAPINFO_TYPE_DEATHMATCH, "Deathmatch") \
        GAMETYPE(MAPINFO_TYPE_DOMINATION, "Domination") \
-       GAMETYPE(MAPINFO_TYPE_KEYHUNT, "Key Hunt") \
-       GAMETYPE(MAPINFO_TYPE_ASSAULT, "Assault") \
-       GAMETYPE(MAPINFO_TYPE_ONSLAUGHT, "Onslaught") \
-       GAMETYPE(MAPINFO_TYPE_NEXBALL, "Nexball") \
        GAMETYPE(MAPINFO_TYPE_FREEZETAG, "Freeze Tag") \
        GAMETYPE(MAPINFO_TYPE_KEEPAWAY, "Keepaway") \
+       GAMETYPE(MAPINFO_TYPE_KEYHUNT, "Key Hunt") \
+       GAMETYPE(MAPINFO_TYPE_LMS, "Last Man Standing") \
+       GAMETYPE(MAPINFO_TYPE_NEXBALL, "Nexball") \
+       GAMETYPE(MAPINFO_TYPE_ONSLAUGHT, "Onslaught") \
+       GAMETYPE(MAPINFO_TYPE_RACE, "Race") \
+       GAMETYPE(MAPINFO_TYPE_CTS, "Race CTS") \
+       GAMETYPE(MAPINFO_TYPE_RUNEMATCH, "Runematch") \
+       GAMETYPE(MAPINFO_TYPE_TEAM_DEATHMATCH, "Team Deathmatch") \
        /* nothing */
 
 float GameType_GetID(float cnt)
@@ -86,9 +86,6 @@ void XonoticGametypeList_setSelected(entity me, float i)
 
 void XonoticGametypeList_loadCvars(entity me)
 {
-       if not(me.cvarName)
-               return;
-
        float t;
        t = MapInfo_CurrentGametype();
        float i;
@@ -96,7 +93,13 @@ void XonoticGametypeList_loadCvars(entity me)
                if(t == GameType_GetID(i))
                        break;
        if(i >= GameType_GetCount())
-               i = 0;
+       {
+               for(i = 0; i < GameType_GetCount(); ++i)
+                       if(t == MAPINFO_TYPE_DEATHMATCH)
+                               break;
+               if(i >= GameType_GetCount())
+                       i = 0;
+       }
        me.setSelected(me, i);
        // do we need this: me.parent.gameTypeChangeNotify(me.parent); // to make sure
 }