if(SKINBOOL_GAMETYPELIST_ICON_BLUR)
{
- for(int i = 0; i < GameType_GetCount(); ++i)
+ for(int i = 0; i < GameType_GetTotalCount(); ++i)
draw_PreloadPictureWithFlags(GameType_GetIcon(i), PRECACHE_PIC_MIPMAP);
}
}
void XonoticGametypeList_loadCvars(entity me)
{
- float t;
- t = MapInfo_CurrentGametype();
+ Gametype t = MapInfo_CurrentGametype();
float i;
for(i = 0; i < GameType_GetCount(); ++i)
if(t == GameType_GetID(i))
}
void XonoticGametypeList_saveCvars(entity me)
{
- int t = GameType_GetID(me.selectedItem);
+ Gametype t = GameType_GetID(me.selectedItem);
if (t == MapInfo_CurrentGametype()) {
return;
}