-#ifdef INTERFACE
-CLASS(XonoticGametypeList, XonoticListBox)
- METHOD(XonoticGametypeList, configureXonoticGametypeList, void(entity))
- ATTRIB(XonoticGametypeList, rowsPerItem, float, 2)
- METHOD(XonoticGametypeList, drawListBoxItem, void(entity, float, vector, float))
- METHOD(XonoticGametypeList, resizeNotify, void(entity, vector, vector, vector, vector))
- METHOD(XonoticGametypeList, setSelected, void(entity, float))
- METHOD(XonoticGametypeList, loadCvars, void(entity))
- METHOD(XonoticGametypeList, saveCvars, void(entity))
- METHOD(XonoticGametypeList, keyDown, float(entity, float, float, float))
- METHOD(XonoticGametypeList, clickListBoxItem, void(entity, float, vector))
+#include "gametypelist.qh"
- ATTRIB(XonoticGametypeList, realFontSize, vector, '0 0 0')
- ATTRIB(XonoticGametypeList, realUpperMargin, float, 0)
- ATTRIB(XonoticGametypeList, columnIconOrigin, float, 0)
- ATTRIB(XonoticGametypeList, columnIconSize, float, 0)
- ATTRIB(XonoticGametypeList, columnNameOrigin, float, 0)
- ATTRIB(XonoticGametypeList, columnNameSize, float, 0)
-ENDCLASS(XonoticGametypeList)
-entity makeXonoticGametypeList();
-#endif
+#include "dialog_multiplayer_create.qh"
+#include <common/mapinfo.qh>
-#ifdef IMPLEMENTATION
-
-entity makeXonoticGametypeList(void)
+entity makeXonoticGametypeList()
{
entity me;
me = NEW(XonoticGametypeList);
me.configureXonoticListBox(me);
me.nItems = GameType_GetCount();
- // we want the pics mipmapped
- for(int i = 0; i < GameType_GetCount(); ++i)
- draw_PreloadPictureWithFlags(GameType_GetIcon(i), PRECACHE_PIC_MIPMAP);
+ if(SKINBOOL_GAMETYPELIST_ICON_BLUR)
+ {
+ for(int i = 0; i < GameType_GetTotalCount(); ++i)
+ draw_PreloadPictureWithFlags(GameType_GetIcon(i), PRECACHE_PIC_MIPMAP);
+ }
me.loadCvars(me);
}
}
void XonoticGametypeList_loadCvars(entity me)
{
- float t;
- t = MapInfo_CurrentGametype();
+ Gametype t = MapInfo_CurrentGametype();
float i;
for(i = 0; i < GameType_GetCount(); ++i)
if(t == GameType_GetID(i))
}
void XonoticGametypeList_saveCvars(entity me)
{
- int t = GameType_GetID(me.selectedItem);
+ Gametype t = GameType_GetID(me.selectedItem);
if (t == MapInfo_CurrentGametype()) {
return;
}
owner.gameTypeChangeNotify(owner);
}
}
-void XonoticGametypeList_drawListBoxItem(entity me, float i, vector absSize, float isSelected)
+void XonoticGametypeList_draw(entity me)
+{
+ if(me.nItems != GameType_GetCount())
+ {
+ me.nItems = GameType_GetCount();
+ me.setSelected(me, 0);
+ }
+ SUPER(XonoticGametypeList).draw(me);
+}
+void XonoticGametypeList_drawListBoxItem(entity me, int i, vector absSize, bool isSelected, bool isFocused)
{
string s1, s2;
if(isSelected)
draw_Fill('0 0 0', '1 1 0', SKINCOLOR_LISTBOX_SELECTED, SKINALPHA_LISTBOX_SELECTED);
+ else if(isFocused)
+ {
+ me.focusedItemAlpha = getFadedAlpha(me.focusedItemAlpha, SKINALPHA_LISTBOX_FOCUSED, SKINFADEALPHA_LISTBOX_FOCUSED);
+ draw_Fill('0 0 0', '1 1 0', SKINCOLOR_LISTBOX_FOCUSED, me.focusedItemAlpha);
+ }
draw_Picture(me.columnIconOrigin * eX, GameType_GetIcon(i), me.columnIconSize * eX + eY, '1 1 1', SKINALPHA_LISTBOX_SELECTED);
s1 = GameType_GetName(i);
void XonoticGametypeList_resizeNotify(entity me, vector relOrigin, vector relSize, vector absOrigin, vector absSize)
{
me.itemAbsSize = '0 0 0';
- SUPER(XonoticServerList).resizeNotify(me, relOrigin, relSize, absOrigin, absSize);
+ SUPER(XonoticGametypeList).resizeNotify(me, relOrigin, relSize, absOrigin, absSize);
me.realFontSize_y = me.fontSize / (me.itemAbsSize_y = (absSize.y * me.itemHeight));
me.realFontSize_x = me.fontSize / (me.itemAbsSize_x = (absSize.x * (1 - me.controlWidth)));
{
m_play_click_sound(MENU_SOUND_SELECT);
}
-#endif
+void XonoticGametypeList_focusedItemChangeNotify(entity me)
+{
+ if(me.focusedItem >= 0)
+ setZonedTooltip(me, MapInfo_Type_Description(GameType_GetID(me.focusedItem)), string_null);
+ else
+ clearTooltip(me);
+}