ATTRIB(XonoticServerList, columnTypeSize, float, 0);
ATTRIB(XonoticServerList, columnPlayersOrigin, float, 0);
ATTRIB(XonoticServerList, columnPlayersSize, float, 0);
- ATTRIB(XonoticServerList, lockedSelectedItem, bool, true); // initially keep selected the first item of the list, avoiding an unwanted scrolling
+ ATTRIB(XonoticServerList, lockedSelectedItem, bool, true); // initially keep selected the first item of the list to avoid unwanted scrolling
ATTRIB(XonoticServerList, selectedServer, string); // to restore selected server when needed
METHOD(XonoticServerList, setSelected, void(entity, float));
ATTRIB(XonoticServerList, sortButton4, entity);
ATTRIB(XonoticServerList, sortButton5, entity);
ATTRIB(XonoticServerList, connectButton, entity);
+ ATTRIB(XonoticServerList, disconnectButton, entity);
ATTRIB(XonoticServerList, infoButton, entity);
ATTRIB(XonoticServerList, currentSortOrder, float, 0);
ATTRIB(XonoticServerList, currentSortField, float, -1);