self.velocity = '0 0 0';
self.avelocity = '0 0 0';
self.movement = '0 0 0';
- //self.fixangle = TRUE;
}
}
totalalive += 1;
}
}
- FOR_EACH_PLAYER(self) {
+ FOR_EACH_REALCLIENT(self) {
self.redalive_stat = redalive;
self.bluealive_stat = bluealive;
}
totalalive += 1;
}
}
- FOR_EACH_PLAYER(self) {
+ FOR_EACH_REALCLIENT(self) {
self.redalive_stat = redalive;
self.bluealive_stat = bluealive;
self.yellowalive_stat = yellowalive;