oldself = self;
if(g_arena && autocvar_g_arena_warmup)
- warmup = time + autocvar_g_arena_warmup;
+ warmup = max(time, game_starttime) + autocvar_g_arena_warmup;
else if(g_ca) {
warmup = max(time, game_starttime) + autocvar_g_ca_warmup;
allowed_to_spawn = 1;