float autocvar_g_freezetag_revive_extra_size;
float autocvar_g_freezetag_revive_speed;
float autocvar_g_freezetag_revive_clearspeed;
+float autocvar_g_freezetag_round_timelimit;
float autocvar_g_freezetag_teams;
float autocvar_g_freezetag_teams_override;
float autocvar_g_freezetag_warmup;