float autocvar_snd_soundradius;
float autocvar_spawn_debug;
float autocvar_speedmeter;
-float autocvar_sv_accelerate;
var float autocvar_sv_accuracy_data_share = 1;
string autocvar_sv_adminnick;
-float autocvar_sv_airaccel_qw;
-float autocvar_sv_airaccel_qw_stretchfactor;
-float autocvar_sv_airaccel_sideways_friction;
-float autocvar_sv_airaccelerate;
-float autocvar_sv_aircontrol;
-float autocvar_sv_aircontrol_penalty;
-float autocvar_sv_aircontrol_power;
-float autocvar_sv_airspeedlimit_nonqw;
-float autocvar_sv_airstopaccelerate;
-float autocvar_sv_airstrafeaccel_qw;
-float autocvar_sv_airstrafeaccelerate;
float autocvar_sv_autoscreenshot;
float autocvar_sv_cheats;
float autocvar_sv_clientcommand_antispam_time;
string autocvar_sv_eventlog_files_nameprefix;
string autocvar_sv_eventlog_files_namesuffix;
float autocvar_sv_eventlog_files_timestamps;
-float autocvar_sv_friction;
float autocvar_sv_friction_on_land;
float autocvar_sv_gameplayfix_q2airaccelerate;
float autocvar_sv_gentle;
string autocvar_sv_logscores_filename;
float autocvar_sv_mapchange_delay;
float autocvar_sv_maxairspeed;
-float autocvar_sv_maxairstrafespeed;
float autocvar_sv_maxspeed;
string autocvar_sv_motd;
float autocvar_sv_precacheplayermodels;
float autocvar_sv_spectator_speed_multiplier;
float autocvar_sv_status_privacy;
float autocvar_sv_stepheight;
-float autocvar_sv_stopspeed;
float autocvar_sv_strengthsound_antispam_refire_threshold;
float autocvar_sv_strengthsound_antispam_time;
float autocvar_sv_teamnagger;
float autocvar_sv_vote_timeout;
float autocvar_sv_vote_wait;
float autocvar_sv_vote_gamestart;
-float autocvar_sv_warsowbunny_accel;
-float autocvar_sv_warsowbunny_airforwardaccel;
-float autocvar_sv_warsowbunny_backtosideratio;
-float autocvar_sv_warsowbunny_topspeed;
-float autocvar_sv_warsowbunny_turnaccel;
float autocvar_sv_waypointsprite_deadlifetime;
float autocvar_sv_waypointsprite_deployed_lifetime;
float autocvar_sv_waypointsprite_limitedrange;
float autocvar_g_spawn_near_teammate_ignore_spawnpoint_delay_death;
float autocvar_g_spawn_near_teammate_ignore_spawnpoint_check_health;
float autocvar_g_spawn_near_teammate_ignore_spawnpoint_closetodeath;
+float autocvar_g_physics_clientselect;
+string autocvar_g_physics_clientselect_options;
float autocvar_g_buffs_waypoint_distance;
float autocvar_g_buffs_randomize;
float autocvar_g_buffs_random_lifetime;
float autocvar_g_buffs_invisible_alpha;
float autocvar_g_buffs_flight_gravity;
float autocvar_g_buffs_jump_height;
-