return FALSE;
}
- if(g_freezetag)
- if(e.freezetag_frozen)
- return FALSE;
+ if(e.freezetag_frozen)
+ return FALSE;
// If neither player has ball then don't attack unless the ball is on the
// ground.
return FALSE;
}
else if(bot_ignore_bots)
- if(clienttype(e) == CLIENTTYPE_BOT)
+ if(IS_BOT_CLIENT(e))
return FALSE;
if (!e.takedamage)