.int wpflags;
.entity wphw00, wphw01, wphw02, wphw03, wphw04, wphw05, wphw06, wphw07;
-bool bot_aim(entity this, .entity weaponentity, float shotspeed, float shotspeedupward, float maxshottime, float applygravity);
+bool bot_aim(entity this, .entity weaponentity, float shotspeed, float shotspeedupward, float maxshottime, float applygravity, bool shot_accurate);
void bot_aim_reset(entity this);
void bot_clientconnect(entity this);
void bot_clientdisconnect(entity this);
void bot_cmdhelp(string scmd);
void bot_endgame();
-bool bot_fixcount();
+bool bot_fixcount(bool multiple_per_frame);
void bot_list_commands();
void bot_queuecommand(entity bot, string cmdstring);
-void bot_clear(entity this);
void bot_relinkplayerlist();
void bot_resetqueues();
void bot_serverframe();