#include "../../antilag.qh"
#include <common/constants.qh>
+#include <common/debug.qh>
+#include <common/mapobjects/trigger/jumppads.qh>
#include <common/net_linked.qh>
#include <common/physics/player.qh>
entity e2 = navigation_findnearestwaypoint(pl, false);
if(!e2)
{
- LOG_INFOF("Can't find any waypoint nearby\n");
+ LOG_INFO("Can't find any waypoint nearby\n");
return;
}
if (j) LOG_INFOF("%d items have no nearest waypoint and cannot be walked to (marked with blue light)\n", j);
}
+void waypoint_getSymmetricalAxis_cmd(entity caller, bool save, int arg_idx)
+{
+ vector v1 = stov(argv(arg_idx++));
+ vector v2 = stov(argv(arg_idx++));
+ vector mid = (v1 + v2) / 2;
+
+ float diffy = (v2.y - v1.y);
+ float diffx = (v2.x - v1.x);
+ if (v1.y == v2.y)
+ diffy = 0.000001;
+ if (v1.x == v2.x)
+ diffx = 0.000001;
+ float m = - diffx / diffy;
+ float q = - m * mid.x + mid.y;
+ if (fabs(m) <= 0.000001) m = 0;
+ if (fabs(q) <= 0.000001) q = 0;
+
+ string axis_str = strcat(ftos(m), " ", ftos(q));
+ if (save)
+ cvar_set("g_waypointeditor_symmetrical_axis", axis_str);
+ axis_str = strcat("\"", axis_str, "\"");
+ sprint(caller, strcat("Axis of symmetry based on input points: ", axis_str, "\n"));
+ if (save)
+ sprint(caller, sprintf(" ^3saved to %s\n", "g_waypointeditor_symmetrical_axis"));
+ if (save)
+ {
+ cvar_set("g_waypointeditor_symmetrical", "-2");
+ sprint(caller, strcat("g_waypointeditor_symmetrical", " has been set to ",
+ cvar_string("g_waypointeditor_symmetrical"), "\n"));
+ }
+}
+
+void waypoint_getSymmetricalOrigin_cmd(entity caller, bool save, int arg_idx)
+{
+ vector org = '0 0 0';
+ int ctf_flags = 0;
+ for (int i = 0; i < 6; i++)
+ {
+ if (argv(arg_idx + i) != "")
+ ctf_flags++;
+ }
+ if (ctf_flags < 2)
+ {
+ ctf_flags = 0;
+ org = vec2(havocbot_middlepoint);
+ if (argv(arg_idx) != "")
+ sprint(caller, "WARNING: Ignoring single input point\n");
+ if (havocbot_middlepoint_radius == 0)
+ {
+ sprint(caller, "Origin of symmetry can't be automatically determined\n");
+ return;
+ }
+ }
+ else
+ {
+ vector v1, v2, v3, v4, v5, v6;
+ for (int i = 1; i <= ctf_flags; i++)
+ {
+ if (i == 1) { v1 = stov(argv(arg_idx++)); org = v1 / ctf_flags; }
+ else if (i == 2) { v2 = stov(argv(arg_idx++)); org += v2 / ctf_flags; }
+ else if (i == 3) { v3 = stov(argv(arg_idx++)); org += v3 / ctf_flags; }
+ else if (i == 4) { v4 = stov(argv(arg_idx++)); org += v4 / ctf_flags; }
+ else if (i == 5) { v5 = stov(argv(arg_idx++)); org += v5 / ctf_flags; }
+ else if (i == 6) { v6 = stov(argv(arg_idx++)); org += v6 / ctf_flags; }
+ }
+ }
+
+ if (fabs(org.x) <= 0.000001) org.x = 0;
+ if (fabs(org.y) <= 0.000001) org.y = 0;
+ string org_str = strcat(ftos(org.x), " ", ftos(org.y));
+ if (save)
+ {
+ cvar_set("g_waypointeditor_symmetrical_origin", org_str);
+ cvar_set("g_waypointeditor_symmetrical_order", ftos(ctf_flags));
+ }
+ org_str = strcat("\"", org_str, "\"");
+
+ if (ctf_flags < 2)
+ sprint(caller, strcat("Origin of symmetry based on flag positions: ", org_str, "\n"));
+ else
+ sprint(caller, strcat("Origin of symmetry based on input points: ", org_str, "\n"));
+ if (save)
+ sprint(caller, sprintf(" ^3saved to %s\n", "g_waypointeditor_symmetrical_origin"));
+
+ if (ctf_flags < 2)
+ sprint(caller, "Order of symmetry: 0 (autodetected)\n");
+ else
+ sprint(caller, strcat("Order of symmetry: ", ftos(ctf_flags), "\n"));
+ if (save)
+ sprint(caller, sprintf(" ^3saved to %s\n", "g_waypointeditor_symmetrical_order"));
+
+ if (save)
+ {
+ if (ctf_flags < 2)
+ cvar_set("g_waypointeditor_symmetrical", "0");
+ else
+ cvar_set("g_waypointeditor_symmetrical", "-1");
+ sprint(caller, strcat("g_waypointeditor_symmetrical", " has been set to ",
+ cvar_string("g_waypointeditor_symmetrical"), "\n"));
+ }
+}
+
vector waypoint_getSymmetricalPoint(vector org, int ctf_flags)
{
vector new_org = org;
wp.colormod = '1 0 0';
else if (wp.wpflags & WAYPOINTFLAG_GENERATED)
wp.colormod = '1 1 0';
+ else if (wp.wpflags & WAYPOINTFLAG_NORELINK)
+ wp.colormod = '1 0.5 0'; // orange
else if (wp.wphardwired)
- wp.colormod = '0.5 0 1';
+ wp.colormod = '0.5 0 1'; // violet
else
wp.colormod = '1 1 1';
}
wp.model = "";
}
+entity waypoint_get(vector m1, vector m2)
+{
+ if (m1 == m2)
+ {
+ m1 -= '8 8 8';
+ m2 += '8 8 8';
+ }
+ IL_EACH(g_waypoints, boxesoverlap(m1, m2, it.absmin, it.absmax), { return it; });
+
+ return NULL;
+}
+
entity waypoint_spawn(vector m1, vector m2, float f)
{
if(!(f & (WAYPOINTFLAG_PERSONAL | WAYPOINTFLAG_GENERATED)) && m1 == m2)
{
- vector em1 = m1 - '8 8 8';
- vector em2 = m2 + '8 8 8';
- IL_EACH(g_waypoints, boxesoverlap(em1, em2, it.absmin, it.absmax),
- {
- return it;
- });
+ entity wp_found = waypoint_get(m1, m2);
+ if (wp_found)
+ return wp_found;
}
// spawn only one destination waypoint for teleports teleporting player to the exact same spot
// otherwise links loaded from file would be applied only to the first destination
// waypoint since link format doesn't specify waypoint entities but just positions
- if((f & WAYPOINTFLAG_GENERATED) && !(f & WAYPOINTFLAG_NORELINK) && m1 == m2)
+ if((f & WAYPOINTFLAG_GENERATED) && !(f & (WAYPOINTFLAG_NORELINK | WAYPOINTFLAG_PERSONAL)) && m1 == m2)
{
IL_EACH(g_waypoints, boxesoverlap(m1, m2, it.absmin, it.absmax),
{
return w;
}
-void waypoint_spawn_fromeditor(entity pl)
+float trigger_push_get_push_time(entity this, vector endpos);
+void waypoint_addlink_for_custom_jumppad(entity wp_from, entity wp_to)
+{
+ entity jp = NULL;
+ IL_EACH(g_jumppads, boxesoverlap(wp_from.absmin, wp_from.absmax, it.absmin, it.absmax),
+ {
+ jp = it;
+ break;
+ });
+ if (!jp)
+ return;
+
+ float cost = trigger_push_get_push_time(jp, wp_to.origin);
+ wp_from.wp00 = wp_to;
+ wp_from.wp00mincost = cost;
+ jp.nearestwaypoint = wp_from;
+ jp.nearestwaypointtimeout = -1;
+}
+
+bool start_wp_is_spawned;
+vector start_wp_origin;
+
+void waypoint_clear_start_wp(entity pl, bool warn)
{
- entity e;
+ start_wp_is_spawned = false;
+ start_wp_origin = '0 0 0';
+ pl.wp_locked = NULL;
+ if (warn)
+ LOG_INFO("^xf80Start waypoint has been cleared.\n");
+}
+
+void waypoint_spawn_fromeditor(entity pl, bool at_crosshair, bool is_jump_wp)
+{
+ entity e = NULL, jp = NULL;
vector org = pl.origin;
+ if (at_crosshair)
+ {
+ crosshair_trace(pl);
+ org = trace_endpos - eZ * PL_MIN_CONST.z;
+ IL_EACH(g_jumppads, boxesoverlap(org + PL_MIN_CONST, org + PL_MAX_CONST, it.absmin, it.absmax),
+ {
+ jp = it;
+ break;
+ });
+ }
+ if (jp || is_jump_wp)
+ {
+ if (start_wp_is_spawned)
+ start_wp_is_spawned = false;
+ LOG_INFO("^xf80Spawning start waypoint...\n");
+ }
int ctf_flags = havocbot_symmetry_origin_order;
bool sym = ((autocvar_g_waypointeditor_symmetrical > 0 && ctf_flags >= 2)
|| (autocvar_g_waypointeditor_symmetrical < 0));
ctf_flags = 2;
int wp_num = ctf_flags;
- if(!PHYS_INPUT_BUTTON_CROUCH(pl))
+ if(!PHYS_INPUT_BUTTON_CROUCH(pl) && !at_crosshair && !is_jump_wp)
{
// snap waypoint to item's origin if close enough
IL_EACH(g_items, true,
});
}
+ vector start_org = '0 0 0';
+ if (start_wp_is_spawned)
+ {
+ LOG_INFO("^xf80Spawning destination waypoint...\n");
+ start_org = start_wp_origin;
+ }
+
+ // save org as it can be modified spawning symmetrycal waypoints
+ vector initial_origin = '0 0 0';
+ bool initial_origin_is_set = false;
+
LABEL(add_wp);
- e = waypoint_spawn(org, org, 0);
+
+ if (jp)
+ {
+ e = NULL;
+ IL_EACH(g_waypoints, it.wpflags & WAYPOINTFLAG_NORELINK
+ && boxesoverlap(org + PL_MIN_CONST, org + PL_MAX_CONST, it.absmin, it.absmax),
+ {
+ e = it; break;
+ });
+ if (!e)
+ e = waypoint_spawn(jp.absmin - PL_MAX_CONST + '1 1 1', jp.absmax - PL_MIN_CONST + '-1 -1 -1', WAYPOINTFLAG_TELEPORT | WAYPOINTFLAG_NORELINK);
+ if (!pl.wp_locked)
+ pl.wp_locked = e;
+ }
+ else if (is_jump_wp)
+ {
+ entity wp_found = waypoint_get(org, org);
+ if (wp_found && !(wp_found.wpflags & WAYPOINTFLAG_JUMP))
+ {
+ LOG_INFO("Error: can't spawn a jump waypoint over an existent waypoint of a different type\n");
+ return;
+ }
+ e = waypoint_spawn(org, org, WAYPOINTFLAG_JUMP | WAYPOINTFLAG_NORELINK);
+ if (!pl.wp_locked)
+ pl.wp_locked = e;
+ }
+ else
+ e = waypoint_spawn(org, org, 0);
if(!e)
{
LOG_INFOF("Couldn't spawn waypoint at %v\n", org);
+ if (start_wp_is_spawned)
+ waypoint_clear_start_wp(pl, true);
return;
}
- waypoint_schedulerelink(e);
+
+ if (!initial_origin_is_set)
+ {
+ initial_origin = e.origin;
+ initial_origin_is_set = true;
+ }
+
+ entity start_wp = NULL;
+ if (start_wp_is_spawned)
+ {
+ IL_EACH(g_waypoints, it.wpflags & WAYPOINTFLAG_NORELINK
+ && boxesoverlap(start_org, start_org, it.absmin, it.absmax),
+ {
+ start_wp = it; break;
+ });
+ if(!start_wp)
+ {
+ // should not happen
+ LOG_INFOF("Couldn't find start waypoint at %v\n", start_org);
+ waypoint_clear_start_wp(pl, true);
+ return;
+ }
+ waypoint_addlink(start_wp, e);
+ }
+
+ if (!(jp || is_jump_wp))
+ waypoint_schedulerelink(e);
bprint(strcat("Waypoint spawned at ", vtos(e.origin), "\n"));
- if(sym)
+
+ if (start_wp_is_spawned)
+ {
+ pl.wp_locked = NULL;
+ waypoint_schedulerelink(start_wp);
+ }
+
+ if (sym)
{
- org = waypoint_getSymmetricalPoint(e.origin, ctf_flags);
+ org = waypoint_getSymmetricalPoint(org, ctf_flags);
+ if (jp)
+ {
+ IL_EACH(g_jumppads, boxesoverlap(org + PL_MIN_CONST, org + PL_MAX_CONST, it.absmin, it.absmax),
+ {
+ jp = it; break;
+ });
+ }
+ if (start_wp_is_spawned)
+ start_org = waypoint_getSymmetricalPoint(start_org, ctf_flags);
if (vdist(org - pl.origin, >, 32))
{
if(wp_num > 2)
goto add_wp;
}
}
+ if (jp || is_jump_wp)
+ {
+ if (!start_wp_is_spawned)
+ {
+ // we've just created a custom jumppad waypoint
+ // the next one created by the user will be the destination waypoint
+ start_wp_is_spawned = true;
+ start_wp_origin = initial_origin;
+ }
+ }
+ else if (start_wp_is_spawned)
+ {
+ waypoint_clear_start_wp(pl, false);
+ }
}
void waypoint_remove(entity wp)
LABEL(remove_wp);
if (!e) return;
- if (e.wpflags & WAYPOINTFLAG_GENERATED) return;
+ if (e.wpflags & WAYPOINTFLAG_GENERATED)
+ {
+ if (start_wp_is_spawned)
+ waypoint_clear_start_wp(pl, true);
+ return;
+ }
if (e.wphardwired)
{
sym = false;
goto remove_wp;
}
+
+ if (start_wp_is_spawned)
+ waypoint_clear_start_wp(pl, true);
}
void waypoint_removelink(entity from, entity to)
{
- if (from == to || (from.wpflags & WAYPOINTFLAG_NORELINK))
+ if (from == to || (from.wpflags & WAYPOINTFLAG_NORELINK && !(from.wpflags & WAYPOINTFLAG_JUMP)))
return;
entity fromwp31_prev = from.wp31;
switch (waypoint_getlinknum(from, to))
{
// fallthrough all the way
- case 00: from.wp00 = from.wp01; from.wp00mincost = from.wp01mincost;
- case 01: from.wp01 = from.wp02; from.wp01mincost = from.wp02mincost;
- case 02: from.wp02 = from.wp03; from.wp02mincost = from.wp03mincost;
- case 03: from.wp03 = from.wp04; from.wp03mincost = from.wp04mincost;
- case 04: from.wp04 = from.wp05; from.wp04mincost = from.wp05mincost;
- case 05: from.wp05 = from.wp06; from.wp05mincost = from.wp06mincost;
- case 06: from.wp06 = from.wp07; from.wp06mincost = from.wp07mincost;
- case 07: from.wp07 = from.wp08; from.wp07mincost = from.wp08mincost;
- case 08: from.wp08 = from.wp09; from.wp08mincost = from.wp09mincost;
- case 09: from.wp09 = from.wp10; from.wp09mincost = from.wp10mincost;
+ case 0: from.wp00 = from.wp01; from.wp00mincost = from.wp01mincost;
+ case 1: from.wp01 = from.wp02; from.wp01mincost = from.wp02mincost;
+ case 2: from.wp02 = from.wp03; from.wp02mincost = from.wp03mincost;
+ case 3: from.wp03 = from.wp04; from.wp03mincost = from.wp04mincost;
+ case 4: from.wp04 = from.wp05; from.wp04mincost = from.wp05mincost;
+ case 5: from.wp05 = from.wp06; from.wp05mincost = from.wp06mincost;
+ case 6: from.wp06 = from.wp07; from.wp06mincost = from.wp07mincost;
+ case 7: from.wp07 = from.wp08; from.wp07mincost = from.wp08mincost;
+ case 8: from.wp08 = from.wp09; from.wp08mincost = from.wp09mincost;
+ case 9: from.wp09 = from.wp10; from.wp09mincost = from.wp10mincost;
case 10: from.wp10 = from.wp11; from.wp10mincost = from.wp11mincost;
case 11: from.wp11 = from.wp12; from.wp11mincost = from.wp12mincost;
case 12: from.wp12 = from.wp13; from.wp12mincost = from.wp13mincost;
int waypoint_getlinknum(entity from, entity to)
{
- if (from.wp00 == to) return 00; if (from.wp01 == to) return 01; if (from.wp02 == to) return 02; if (from.wp03 == to) return 03;
- if (from.wp04 == to) return 04; if (from.wp05 == to) return 05; if (from.wp06 == to) return 06; if (from.wp07 == to) return 07;
- if (from.wp08 == to) return 08; if (from.wp09 == to) return 09; if (from.wp10 == to) return 10; if (from.wp11 == to) return 11;
+ if (from.wp00 == to) return 0; if (from.wp01 == to) return 1; if (from.wp02 == to) return 2; if (from.wp03 == to) return 3;
+ if (from.wp04 == to) return 4; if (from.wp05 == to) return 5; if (from.wp06 == to) return 6; if (from.wp07 == to) return 7;
+ if (from.wp08 == to) return 8; if (from.wp09 == to) return 9; if (from.wp10 == to) return 10; if (from.wp11 == to) return 11;
if (from.wp12 == to) return 12; if (from.wp13 == to) return 13; if (from.wp14 == to) return 14; if (from.wp15 == to) return 15;
if (from.wp16 == to) return 16; if (from.wp17 == to) return 17; if (from.wp18 == to) return 18; if (from.wp19 == to) return 19;
if (from.wp20 == to) return 20; if (from.wp21 == to) return 21; if (from.wp22 == to) return 22; if (from.wp23 == to) return 23;
float height = from.z - to.z;
if(height > jumpheight_vec.z && autocvar_sv_gravity > 0)
{
- float height_cost = sqrt(height / (autocvar_sv_gravity / 2));
+ float height_cost;
+ if (boolean(from_ent.wpflags & WAYPOINTFLAG_JUMP))
+ height_cost = jumpheight_time + sqrt((height + jumpheight_vec.z) / (autocvar_sv_gravity / 2));
+ else
+ height_cost = sqrt(height / (autocvar_sv_gravity / 2));
c = waypoint_getlinearcost(vlen(vec2(to - from))); // xy distance cost
if(height_cost > c)
c = height_cost;
{
if (from == to || waypoint_islinked(from, to))
return;
- if (c == -1 && (from.wpflags & WAYPOINTFLAG_NORELINK))
+ if (c == -1 && (from.wpflags & WAYPOINTFLAG_NORELINK) && !(from.wpflags & WAYPOINTFLAG_JUMP))
return;
if(c == -1)
void waypoint_addlink(entity from, entity to)
{
- waypoint_addlink_customcost(from, to, -1);
+ if ((from.wpflags & WAYPOINTFLAG_NORELINK) && !(from.wpflags & (WAYPOINTFLAG_JUMP)))
+ waypoint_addlink_for_custom_jumppad(from, to);
+ else
+ waypoint_addlink_customcost(from, to, -1);
}
// relink this spawnfunc_waypoint
//traceline(this.origin, it.origin, false, NULL);
//if (trace_fraction == 1)
- if (this.wpisbox)
+ if (this.wpisbox || this.wpflags & WAYPOINTFLAG_JUMP)
relink_walkculled += 0.5;
else
{
relink_walkculled += 0.5;
}
- if (it.wpisbox)
+ if (it.wpisbox || it.wpflags & WAYPOINTFLAG_JUMP)
relink_walkculled += 0.5;
else
{
navigation_testtracewalk = 0;
this.wplinked = true;
this.dphitcontentsmask = dphitcontentsmask_save;
+
+ setthink(this, func_null);
+ this.nextthink = 0;
}
void waypoint_clearlinks(entity wp)
vector waypoint_fixorigin_down_dir(vector position, entity tracetest_ent, vector down_dir)
{
- tracebox(position + '0 0 1', PL_MIN_CONST, PL_MAX_CONST, position + down_dir * 3000, MOVE_NOMONSTERS, tracetest_ent);
+ vector endpos = position + down_dir * 3000;
+ tracebox(position + '0 0 1', PL_MIN_CONST, PL_MAX_CONST, endpos, MOVE_NOMONSTERS, tracetest_ent);
if(trace_startsolid)
- tracebox(position + '0 0 1' * (1 - PL_MIN_CONST.z / 2), PL_MIN_CONST, PL_MAX_CONST, position + down_dir * 3000, MOVE_NOMONSTERS, tracetest_ent);
+ tracebox(position + '0 0 1' * (1 - PL_MIN_CONST.z / 2), PL_MIN_CONST, PL_MAX_CONST, endpos, MOVE_NOMONSTERS, tracetest_ent);
if(trace_startsolid)
- tracebox(position + '0 0 1' * (1 - PL_MIN_CONST.z), PL_MIN_CONST, PL_MAX_CONST, position + down_dir * 3000, MOVE_NOMONSTERS, tracetest_ent);
+ tracebox(position + '0 0 1' * (1 - PL_MIN_CONST.z), PL_MIN_CONST, PL_MAX_CONST, endpos, MOVE_NOMONSTERS, tracetest_ent);
if(trace_fraction < 1)
position = trace_endpos;
return position;
e.nearestwaypointtimeout = -1;
}
-void waypoint_spawnforteleporter_wz(entity e, vector org, vector destination, float timetaken, vector down_dir, entity tracetest_ent)
+void waypoint_spawnforteleporter_wz(entity e, entity tracetest_ent)
{
- // warpzones with oblique warp plane rely on down_dir to snap waypoints
- // to the ground without leaving the warp plane
- // warpzones with horizontal warp plane (down_dir.x == -1) generate
- // destination waypoint snapped to the ground (leaving warpzone), source
- // waypoint in the center of the warp plane
- if(down_dir.x != -1)
- org = waypoint_fixorigin_down_dir(org, tracetest_ent, down_dir);
- if(down_dir.x == -1)
- down_dir = '0 0 -1';
- destination = waypoint_fixorigin_down_dir(destination, tracetest_ent, down_dir);
- waypoint_spawnforteleporter_boxes(e, WAYPOINTFLAG_TELEPORT, org, org, destination, destination, timetaken);
+ float src_angle = e.warpzone_angles.x;
+ while (src_angle < -180) src_angle += 360;
+ while (src_angle > 180) src_angle -= 360;
+
+ float dest_angle = e.enemy.warpzone_angles.x;
+ while (dest_angle < -180) dest_angle += 360;
+ while (dest_angle > 180) dest_angle -= 360;
+
+ // no waypoints for warpzones pointing upwards, they can't be used by the bots
+ if (src_angle == -90 || dest_angle == -90)
+ return;
+
+ makevectors(e.warpzone_angles);
+ vector src = (e.absmin + e.absmax) * 0.5;
+ src += ((e.warpzone_origin - src) * v_forward) * v_forward + 16 * v_right;
+ vector down_dir_src = -v_up;
+
+ makevectors(e.enemy.warpzone_angles);
+ vector dest = (e.enemy.absmin + e.enemy.absmax) * 0.5;
+ dest += ((e.enemy.warpzone_origin - dest) * v_forward) * v_forward - 16 * v_right;
+ vector down_dir_dest = -v_up;
+
+ int extra_flag = 0;
+ // don't snap to the ground waypoints for source warpzones pointing downwards
+ if (src_angle != 90)
+ {
+ src = waypoint_fixorigin_down_dir(src, tracetest_ent, down_dir_src);
+ dest = waypoint_fixorigin_down_dir(dest, tracetest_ent, down_dir_dest);
+ // oblique warpzones need a jump otherwise bots gets stuck
+ if (src_angle != 0)
+ extra_flag = WAYPOINTFLAG_JUMP;
+ }
+
+ waypoint_spawnforteleporter_boxes(e, WAYPOINTFLAG_TELEPORT | extra_flag, src, src, dest, dest, 0);
}
void waypoint_spawnforteleporter(entity e, vector destination, float timetaken, entity tracetest_ent)
waypoint_showlink(wp.wp15, wp, display_type); waypoint_showlink(wp.wp31, wp, display_type);
}
+void crosshair_trace_waypoints(entity pl)
+{
+ IL_EACH(g_waypoints, true, {
+ it.solid = SOLID_BSP;
+ if (!it.wpisbox)
+ setsize(it, '-16 -16 -16', '16 16 16');
+ });
+
+ crosshair_trace(pl);
+
+ IL_EACH(g_waypoints, true, {
+ it.solid = SOLID_TRIGGER;
+ if (!it.wpisbox)
+ setsize(it, '0 0 0', '0 0 0');
+ });
+ if (trace_ent.classname != "waypoint")
+ trace_ent = NULL;
+}
+
void botframe_showwaypointlinks()
{
if (time < botframe_waypointeditorlightningtime)
FOREACH_CLIENT(IS_PLAYER(it) && !it.isbot,
{
int display_type = 0;
- entity head = navigation_findnearestwaypoint(it, false);
+ if (wasfreed(it.wp_aimed))
+ it.wp_aimed = NULL;
+ if (wasfreed(it.wp_locked))
+ it.wp_locked = NULL;
+ if (PHYS_INPUT_BUTTON_USE(it))
+ it.wp_locked = it.wp_aimed;
+ entity head = it.wp_locked;
+ if (!head)
+ head = navigation_findnearestwaypoint(it, false);
it.nearestwaypoint = head; // mainly useful for debug
it.nearestwaypointtimeout = time + 2; // while I'm at it...
- if (IS_ONGROUND(it) || it.waterlevel > WATERLEVEL_NONE)
+ if (IS_ONGROUND(it) || it.waterlevel > WATERLEVEL_NONE || it.wp_locked)
display_type = 1; // default
else if(head && (head.wphardwired))
display_type = 2; // only hardwired
waypoint_showlinks_from(head, display_type);
}
}
+ string str;
+ entity wp = NULL;
+ if (vdist(vec2(it.velocity), <, autocvar_sv_maxspeed * 1.1))
+ {
+ crosshair_trace_waypoints(it);
+ if (trace_ent)
+ {
+ wp = trace_ent;
+ if (wp != it.wp_aimed)
+ {
+ str = sprintf("\necho ^2WP info^7: entity: %d, flags: %d, origin: '%s'\n", etof(wp), wp.wpflags, vtos(wp.origin));
+ if (wp.wpisbox)
+ str = strcat(str, sprintf("echo \" absmin: '%s', absmax: '%s'\"\n", vtos(wp.absmin), vtos(wp.absmax)));
+ stuffcmd(it, str);
+ str = sprintf("entity: %d\nflags: %d\norigin: \'%s\'", etof(wp), wp.wpflags, vtos(wp.origin));
+ if (wp.wpisbox)
+ str = strcat(str, sprintf(" \nabsmin: '%s'\nabsmax: '%s'", vtos(wp.absmin), vtos(wp.absmax)));
+ debug_text_3d(wp.origin, str, 0, 7, '0 0 0');
+ }
+ }
+ }
+ if (it.wp_aimed != wp)
+ it.wp_aimed = wp;
});
}