// (SLOW!)
void waypoint_think(entity this)
{
- vector sv, sv2, ev, ev2, dv;
- float sv2_height, ev2_height;
+ vector sv = '0 0 0', sv2 = '0 0 0', ev = '0 0 0', ev2 = '0 0 0', dv;
+ float sv2_height = 0, ev2_height = 0;
bot_calculate_stepheightvec();